Saturday, August 30, 2008

Why there is no Hardcore game industry in Israel?

The "boredom level" to "Minimal investment level" ratio.


The answer is simple: mere chance.
There is no inherit reason for this. After one game will succeed , a lot of studios will pop up like mushroom after the rain. The problem is that we all wait for that first game which no-one sponsors.

You might tell me , hey , I know of few game start ups which started and failed in the past years. So Israel did try , but something in the Israeli air dooms those games to failure.
My answer is a bit complex. Bear with me.
A software start up can be categorized by two criteria`s: The "boredom level" and the "Minimal investment level".

By Boredom level , I mean , whether a computer-science student will be willing to work on this project from a year with getting low or no salary. Lets give a job of working in COBOL in a bank a 10 Boredom level , and working in a cutting-edge, high-buzz start up a 1 level. Where do you think game studio will be? I recon level 1.

By minimal investment level , I mean , what is the minimal amount of work/money needed to produce a competitive product. Facebook started as one man project , so lets say the level here is 1. creating a new operating-system needs quite an investment meaning level 10. Where do you think game studio will be? most people don`t realize it , but it needs at least a 10 men crew working on it for two years for simple games and can grow to a 100 men crew for big games. Lets give it an 8 in the minimal investment level.


Now, my theory is that startups in areas where the boredom level is low but minimal-investment-level is high will have a lot and lot of failures. The simple reason is, that a lot of bored students will start them but do not have the momentum/funds to finish them. Without getting into names (I will get to that soon , don`t worry), the Israeli`s startups usually go into these category.

So does it mean that nothing can work in this category?
No. It means that you will see a lot of rookies try to climb this mountain and you should expect most of them to fall. But, someone which understands the difficulties before hand, gather the minimal-investment-level needed will still succeed there.

So you are saying that those game companies where rookies?
Yes. Totally rookies. With extremely stupid ideas. They got into it for the fun without thinking even a bit ahead.

Give some examples, men. You can`t just litter on people in general terms.
No problems. lets litter on "Rising eagle" FPS PvP which was released but as no considerable amount of players wanted to play it , became a free game [ which means no money gained for the game ]
I`ll dedicate a post for the biggest mistakes they made, and believe me, they are big... so big that after even one month of development you could say: this game will surely fail.

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